using System;
using System.Collections;
using System.Collections.Generic;

namespace MyRobot.Nodes
{
    public class Robot : Node
    {
        private PropertyClass _Properties;

        public new class PropertyClass : Node.PropertyClass
        {
            public RobotType Type;
            public RobotModel Model;
            public List<Sensor> MySensors = new List<Sensor>();
        }

        public new PropertyClass Properties
        {
            get { return _Properties; }
            set { _Properties = value; }
        }

        public enum RobotType
        {
            Wheeled,
            Humanoid,
            Hexapod
        }

        public enum RobotModel
        {
            Pi,
            Rovio,
        }

        public Robot(string Name)
            : base(Name)
        {
            _Properties = new PropertyClass();
        }
    }
}
